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Reaver

Reaver

Overview

A Warrior Reaver DoT-pressure spec built for team fights, mobile, ranged-friendly (doesn't require melee, so you stay safer in the scrum), and packing a debuff heal. You layer diseases, spread pressure, and refresh DoTs while peeling with control. The trade-off: weak in 1v1 and no real burst. This is sustained pressure and utility, not a kill-on-demand spec. Exact soul tree (and the secondary souls) is on the Magelo link below.

Rotation

Strategy: spam the Shadow of Dread main-spam macro on whoever you want dead. ALWAYS fire the Finisher macro the moment you have 3 attack points, no matter what. Teleport away and keep distance; Cloak when you can't. Your Slow macro is AoE, hold choke points and keep zergs slowed as they push through. Kite and keep maximum distance.

Priority patterns (situational):
• Infestation (or Explosive Infestation) → Shadow of Dread → builder → finisher
• builder → builder → builder → finisher

Key points:
Space Infestation and Explosive Infestation to keep Fester (+15% damage) on the enemy.
Use Shock Pulse as a builder to gain 2 stacks of Legendary Tactics.
After Shadow of Dread, manually throw Dire Corruption on a DIFFERENT target so you have two up at the same time.
When Shadow of Dread isn't available, manually apply your DoTs: Soul Sickness, Necrotic Wounds, Flesh Rot, Dire Corruption.
Debuff heal: Infestation (35%) + Necrotic Wounds (15%).
Dire Blow and Desecrating Blow refresh your DoTs if used at 3 combo points.

Macros

Shadow of Dread, Main Spam #show Shadow of Dread
suppressmacrofailures
cast @self Power Manipulation
use Warmonger's Charm
cast Infestation
cast Shadow of Dread
//cast Explosive Infestation
cast Ravaging Strike
//cast Rancid Cleave
DoT Spam #show Flesh Rot
suppressmacrofailures
cast Dire Corruption
cast Flesh Rot
cast Necrotic Wounds
cast Soul Sickness
Finisher Spam #show Dire Blow
suppressmacrofailures
cast Dire Blow
cast Desecrating Blow
Teleport Away (face where you want to go) #show Shadow Warp
//cast Jolt
cast Shadow Warp
cast Fading Light
cast Break Free
The Only Warrior Slip Away #show Cloak of Death
cast Crest of Entropy
cast Cloak of Death
cast @self Power Variation
cast Break Free
Slow #show Stumbling Morass
suppressmacrofailures
cast @gtae Stumbling Morass

Key Abilities

  • Shadow of Dread Core cooldown. After casting it, manually throw Dire Corruption on a second target to keep two going at once.
  • Shock Pulse Use as a builder to generate 2 stacks of Legendary Tactics.
  • Thread the Trees Charge. Your gap-closer.
  • Fleet of Foot Movement speed boost for kiting and repositioning.
  • Crest of Entropy Damage shield.
  • Stumbling Morass AoE slow (ground-targeted via the @gtae macro).
  • Cloak of Death Invisibility. In a fight, avoid using it when your Infection / Explosive Infection are about to land on the enemy.
  • Plague Bringer AoE DoT spread. Use when enough enemies are clustered together.
  • Shadow Warp Teleport, escape / reposition.
  • Spasm Interrupt that can stun if the interrupt lands.
  • Turn the Blade Reduces GCD. Situational, less DoT damage but more from Ravaging Strike, Dire Blow, and Legendary Tactics. Core to the alt variant.

Tips & Notes

  • Strengths: fun, mobile, ranged-friendly (less exposed in team fights), and brings a debuff heal. Weaknesses: bad in 1v1 and no burst. This is sustained pressure, not a kill-on-demand spec.
  • Keep Fester (+15% damage) up by spacing Infestation and Explosive Infestation.
  • Debuff heal math: Infestation (35%) + Necrotic Wounds (15%).
  • Always fire the Finisher macro (Dire Blow / Desecrating Blow) the instant you hit 3 attack points, it's your DoT refresh and your hardest hit.
  • Dire Blow and Desecrating Blow refresh your DoTs when used at 3 combo points. Use them to extend pressure without re-applying everything.
  • Don't pop Cloak of Death right as your Infestation / Explosive Infestation land, you'll waste the application.
  • TURN-THE-BLADE VARIANT (alt setup): plays with Turn the Blade for a reduced GCD, weaker DoTs but more damage from Ravaging Strike, Dire Blow, and Legendary Tactics, at the cost of being a bit squishier. Changes: Legendary = Ravaging Strike instead of Dire Corruption (3 stacks of Legendary Tactics); masteries same but 64/3; add the Empowered buff; add Elude to your utility. Variant tree: https://rift.magelo.com/en/soultree#6kklaiyGyEw/38hqN0/Vhd