RIFT PvP Playbook

The competitive
field guide.

Everything you need to compete in Warfronts — gearing priority, stat caps, Planar Attunement paths, consumables, and the addons that separate good players from great ones. Written for all callings.

🛡️ Gear Slot Visualizer

Click any slot on the warrior or a row in the list to see the BiS item, source, and augments. Color indicates where the gear comes from.

Head Earrings Neck Cape Shoulders Chest Gloves Belt Main Hand Off Hand Trinkets Rings Seal Focus Legs Feet
HeadSlayer's Garb
EarringsOverlord PvE earrings
NeckNightmare Tide neck
CapeEnclave of Anhket cape
ShouldersEnclave of Anhket shoulders
Chest988 main stat chest
GlovesSlayer's Garb
BeltSlayer's Garb
Main HandSlayer's weapon
Off HandSlayer's weapon
TrinketsWarmonger's Charm
Rings ×2621 main stat rings
SealAgile Slayer's Seal
FocusChallenger's Focus
Legs988 main stat legs
FeetSlayer's Garb
Click any pin or gear row to see BiS details, augments, and notes.
Slayer's PvP Store PvE BiS (bolstered) WF Cache upgrade Challenger's Marks

⚔️ Gearing Up for PvP

Gearing in RIFT PvP is a mix of store-bought PvP pieces, specific PvE drops, and augments like Dream Orbs and Runes. The goal is to hit your stat caps, maintain your set bonuses, and have the right weapons equipped before you step into a Warfront competitively.

⚠️ Key Rule Gear from Reaper Supply Caches does NOT count toward set bonuses. Only store-bought Slayer's Garb gear counts. Keep this in mind when chasing your Synergy Crystal bonuses.

PvP vs PvE Gear

PvP store gear (Slayer's Garb) is your baseline. PvE gear either gets downgraded or bolstered when you enter a Warfront — meaning some PvE pieces end up BiS after bolstering, while others become dead weight. Bolstered/downgraded gear also does not benefit from Dream Orbs or Runes, which is a major reason to prioritize real PvP gear.

💡 BiS Priority — All Callings Get your Slayer's weapons first. They're purchased with Challenger's Marks (100k Favor each) and give the Slayer's Vengeance set bonus — +5% damage in PvP. No other weapon source comes close.

BiS Gear Slot Priority

  • HeadSlayer's + BiS Dream Orb
  • CapeCOA Cape + Rune + Dream Orb
  • ShouldersCOA Armor + Rune + Dream Orb
  • Chest988 main stat upgrade from WF box (914 base)
  • GlovesSlayer's
  • BeltSlayer's + Dream Orb
  • Legs988 main stat upgrade from WF box + Rune
  • FeetSlayer's
  • EarringsOverlord PvE earrings (Intel Cache)
  • NeckNightmare Tide neck (any) + Rune + Dream Orb
  • TrinketsWarmonger's Charm — collect all 3, swap as needed
  • Rings621 main stat from Reaper's Box
  • SealAgile Slayer's Seal (Rift Store) + Rune
  • WeaponsSlayer's weapons (Challenger's Marks) + Prophetic Runes
  • FocusChallenger's Focus of Assault + all PvP 495 main stat essences with Crit Power tertiary

Dream Orbs & Runes

Prophetic Dream Orbs are your best augments. Helm orb gives 335 main stat + 182 Endurance. Belt orb gives 252 main stat + 137 Endurance.

Best-in-Slot Runes drop from the dungeon Enclave of Anhket and are labeled "Integrated." You must unsocket them from dropped gear to use.

  • Legs/Shoulders: Integrated Finesse Rune — 612 main stat / 383 Endurance
  • Weapons/Seal: Integrated Cataclysm Rune — 460 Crit Power

Crafted runes are a solid alternative if you don't run dungeons. Note that most competitive players run the Crit Power rune on both weapons, though some prefer the Prophetic Starfall mainhand for its proc.

ℹ️ Bolstering — Levels 65–69 If your character is level 65–69, joining a Warfront bolsters your stats significantly — often to around 4,900 Crit Power and 24k Attack Power. Your HP stays low, but your damage output can rival fresh 70s. Don't wait until 70 to start PvPing.

💎 Synergy Crystals

Synergy Crystals provide set bonuses at 0, 2, 3, and 4 pieces of matching gear equipped. The bonuses scale with piece count — getting to 4 pieces is always the goal.

⚠️ Requirement PvP crystals require Slayer's Garb store-bought gear to count toward the set. Cache drops do not count.
CrystalRoleNotes
Combatant's CrystalSingle-target DPSSame bonuses as Martial Crystal — usable in PvE but PvP gear has less stats
Warmongering Salver's CrystalSingle-target HealingBest for dedicated support specs
Warmongering Medico's CrystalAoE HealingFor cleave heal specs in group content

PvP crystals can technically be used in PvE, but since PvP gear has lower base stats than PvE equivalents, this is usually a downgrade outside of Warfronts.

📊 Stats & Caps

Understanding which stats to stack — and where their soft and hard caps are — is the difference between good and great PvP performance. Stats past the soft cap suffer diminishing returns, meaning each additional point is worth a fraction of what it was before.

Primary Stats by Calling

CallingPrimary StatSecondary StatEffect
⚔️ WarriorStrengthDexterity0.75 Attack Power per primary point
🏹 RogueDexterityStrength0.75 AP + 0.5 Physical Crit per point
🔮 MageIntelligenceWisdomSpell Power + Spell Crit scaling
✨ ClericWisdomIntelligenceSpell Power + healing output scaling
🦈 PrimalistVaries by specCheck your soul tree's primary scaling

Offensive Stat Caps (DPS)

StatSoft CapHard CapDR Past Soft Cap
Crit Power40% (≈8,540 unbuffed / 9,074 raid buffed)50%Worth 1/5th per point
Physical/Spell Crit45%60%Worth 1/5th per point
Attack PowerNo capNo capLinear always
💡 Crit Power Strategy Target Crit Power just below 40% unbuffed. Consumables and raid buffs will push you over the threshold in combat — stacking past 40% before buffs wastes points at 1/5th efficiency.

Defensive Stat Caps (Tanks / Survivability)

StatSoft CapHard CapDR Past Soft Cap
Block45%60%Worth 1/3rd per point
Guard10% (4,419 rating)12% (8,831 rating)20% less effective per point
DodgeNone40%Linear (but lowest priority)

Endurance & Armor

Endurance gives 10 HP per point. At 6,000 Endurance you gain 60,000 HP. In PvP, survivability is often more valuable than raw DPS — don't neglect it entirely chasing offensive caps.

Armor reduces physical damage taken based on attacker level. Hover over your Armor stat in your character sheet to see the exact mitigation percentage.

Block causes blocked attacks to deal 40% less damage. Significantly more reliable than Dodge, which only applies to physical attacks and has a low proc rate.

Guard reduces incoming damage for both you and nearby allies while Guardian Phase is active — making it the most team-oriented defensive stat.

🌀 Planar Attunement

Planar Attunement (PA) is an alternate advancement system that activates at level 50. You earn PA experience from questing, mob kills, and dungeon clears. At level 70, your normal XP bar is fully replaced by the PA bar. The cap is 1,709 PA levels.

ℹ️ Free Head Start At level 50, check your in-game mail for a message from Asha Catari (Defiant) or Cyril (Guardian) about the Ceremony of Attunement chronicle in Meridian or Sanctum. Completing it at 0 PA gives you 200 PA levels instantly. Do it immediately.

What Each Tree Gives

TreeKey StatsNotes
War+40 Armor, +60 End, +30 main stat, +15 CPGives Cleanse Soul — removes all debuffs. Fill first always.
Air+45 main stat (+24 AP bow/gun/dagger)High value for ranged DPS callings
Water+45 main stat (+24 AP hammer/axe/dagger/mace)High value for melee DPS
Earth+57 End, +12 Str, +12 main stat (+24 AP hammer/sword/axe)Good for survivability stack
Fire+25 Str (+24 AP bow/gun/sword)Unlocks Steam with Water
Life+45 End (+24 AP hammer/bow/gun/axe/mace)Required for Nature combo
Storm 🟡+6 End, +6 Str, +151 main stat, +24 APRequires Air + Water complete
Dust 🟡+107 End, +22 Str, +107 main stat, +72 APRequires Air + Earth complete
Steam 🟡+72 AP, +10 End, +95 Str, +95 main statRequires Fire + Water complete
Nature 🟡+32 AP, +120 Armor, +163 End, +18 Str, +18 main statRequires Earth + Life complete
Cinder 🟡+6 End, +151 Str, +6 main stat, +32 APRequires Fire + Death complete
Dusk 🟡+72 AP, +95 End, +95 Str, +10 main statRequires Life + Death complete

🟡 = Combo tree, requires two base trees fully completed to unlock.

DPS PA Path (All Callings)

Maximizes Attack Power and primary stat. Follow this order:

War Air Water Storm ✦ Earth Dust ✦ Fire Steam ✦ Death Cinder ✦ Life Dusk ✦ Nature ✦

Tank PA Path

Maximizes Endurance and armor mitigation. Follow this order:

War Earth Life Nature ✦ Air Dust ✦ Death Dusk ✦ Water Storm ✦ Fire Steam ✦ Cinder ✦
💡 Reset Info Your first PA reset is free. Every additional reset costs 100 Platinum. If you're leveling and want to pick up Vampiric Essence from the Death tree for solo content, do it — you can always reset at 70.

🔷 Planar Fragments

Introduced with Planes of Prophecy, Planar Fragments replaced tertiary stats on gear. Stats like Attack Power, Crit Power, and Physical Crit no longer appear directly on armor — they come exclusively from Fragments slotted into your Fragment Inventory.

Fragment Rarity

Higher rarity means more guaranteed secondary stats and less RNG per infusion level:

⬜ Common — 0 secondary stats 🟩 Uncommon — 1 secondary stat 🟦 Rare — 2 secondary stats 🟪 Epic — 3 secondary stats 🟨 Relic — 4 secondary stats

Safe Infusion Levels

Infusing past these levels risks failure and wastes Platinum. Stop here unless you're prepared to gamble:

RaritySafe Infusion Cap
CommonLevel 2
UncommonLevel 5
RareLevel 8
EpicLevel 11
RelicLevel 15 (max)
⚠️ Fragment Bag Limit Your Fragment Inventory caps at 200 fragments and fills up fast. Use /recycleallplanarfragments to mass-recycle junk fragments. This gives Elemental Cores to upgrade keepers. Move anything you want to keep to your main inventory first.

PvP Fragments (War Fragments)

PvP fragments drop from Reaper Supply Caches and always have "War" in the title. The catch: PvP fragments are NOT bolstered in Warfronts — PvE fragments get boosted to the equivalent of infusion level 7. This means starting with PvE fragments and upgrading PvP ones simultaneously is the optimal path.

Also note: Tier 1 War fragments do not drop in PvP. Instead of a T1 Crit Power/Death fragment, you'll use a T2 main stat/Death equivalent.

⚗️ Consumables

Consumables are the edge that separates a prepared player from a dead one. Stack as many as you can before a serious Warfront push. Some require guild perks — make sure your guild has them unlocked.

Guild Perks (Requires Silver Artifact)

Silver Artifacts are purchased from Guild Charter Magistrates in Meridian, Sanctum, or Tempest Bay.

Killing Spree
PvP only. Significant damage boost during kills streaks.
Blood Thirsty
PvP only. Lifesteal-style sustain in Warfronts.
Planar Protection
Optional. Requires 1 Planar Charge to activate.
Sigils of Rage/Concentration
Sigils > Banners. Banners have 35m placement range; Sigils buff all party members within 35m of you.

Must-Have Consumables

Atramentium Whetstone
+1,000 Attack Power per weapon (main + offhand only, not ranged).
Prophetic Powersurge Vial
Crit Power boost. Stack before fights start.
Prophetic Healing Potion/Tonic
Burst heal. Keep these keybound.
Panacea
Removes all Poisons, Diseases, Curses. Does NOT share cooldown with Cleanse Soul (PA). Use both.
Reliquary of Rage
Crit pot alternative. Does NOT share cooldown with old crit pots — alternate them.
Mercenary Recon Vial
Shows all non-stealthed enemies on minimap. Buy from Rift Store (Boosts → Tracking) — 6,000 Favor or 175 Credits.
Gedlo Curry Pot
Stat food. Always active before queuing.
Celestial Padding
-30% mount time. Strong for objective maps.
Tuath'de Insoles
+10% movement speed. Does NOT stack with Ghostly Treads — pick one.
Gedlo Riding Chaps
+10% mount speed for 4 hours. PvP vendor in Tempest Bay sells equal for 12k Favor.
Atramentium Armor Plating
Physical damage reduction. Underrated in high-damage metas.
Visionary Bottle of Critical Strikes
Physical/Spell Crit boost consumable.

Planar Attunement Consumables

These are obtained through the PA system. Several don't share cooldowns with their 4.0 counterparts — run both simultaneously for maximum effect.

Serrated Edge
PA version of Atramentium Whetstone. Costs 1 Planar Charge per weapon. Weaker but free.
Confluence of Dust/Steam/Dusk/Nature/Storm/Cinder
Apply all 6 for a combined buff — or leave one out to keep all 6 showing individually.
Renewing Pod
Doesn't stack with Salving Pod but no shared cooldown — alternate both.
Fading Light
Extra Break Free from Dusk Attunement. Treat as a second escape tool.
Vampiric Essence
Overwrites Whetstones. Only useful for open world / solo content.
Weapon Aegis
Small HP buff. Useful in both PvP and PvE.

🔧 Essential Addons

RIFT's addon system via Curse gives you a meaningful edge in PvP. These three are non-negotiable for competitive play.

1

Rift Meter

Tracks your damage, healing, damage taken, and death log in real time — for yourself and everyone in your group. Essential for monitoring your own output and identifying what's killing you. Switch between modes mid-fight to get the full picture.

2

Karuul Alert (KAlert)

Tracks DoTs, debuffs, buffs, and ability cooldowns with customizable visual alerts on screen. Critical for tracking procs and knowing exactly when your key abilities reset. Setup: type /kalert in chat → File → Import Set → paste the import string → click Import → drag alerts where you want them on screen.

3

Target Casting Bar (TCB)

Shows a cast bar for your current target. In PvP this lets you interrupt heals and key abilities reliably instead of guessing. One of the highest value addons for flag-carrier killers and interrupt-heavy specs.

ℹ️ Where to Get Addons All RIFT addons are hosted on CurseForge and riftui.com. Search for the addon by name on either site and install into your RIFT Interface folder.